Hunter Talents

This area lists the current hunter talents. If you wish to use a talent builder to see where each of these are in the talent trees please go to:

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  • Beast Mastery Talents

    Talent
    Tier
    Description
    Beast Mastery
    11
    You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4.
    Rank 1
    Kindred Spirits
    10
    Increases your pet's damage by 4/8/12/16/20% and you and your pet's movement speed by 2/4/6/8/10% while your pet is active. This does not stack with other movement speed increasing effects.
    Rank 1-5
    Longevity
    9
    Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 10/20/30%.
    Rank 1-3
    The Beast Within
    9
    When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
    Rank 1
    Cobra Strikes
    9
    You have a 20/40/60% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.
    Rank 1-3
    Invigoration
    8
    When your pet scores a critical hit with a special ability, you have a 50/100% chance to instantly regenerate 1% mana.
    Rank 1-2
    Serpent's Swiftness
    8
    Increases ranged combat attack speed by 4/8/12/16/20% and your pet's melee attack speed by 4/8/12/16/20%.
    Rank 1-5
    Ferocious Inspiration
    7
    When your pet scores a critical hit, all party and raid members have all damage increased by 1/2/3% for 10 sec.
    Rank 1-3
    Bestial Wrath
    7
    Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
    Rank 1 10% of base mana, 100 yd range, Instant cast, 2 min cooldown
    Catlike Reflexes
    7
    Increases your chance to dodge by 1/2/3% and your pet's chance to dodge by an additional 3/6/9%.
    Rank 1-3
    Animal Handler
    6
    Increases your pet's expertise to hit by 5/10, and reduces the cooldown of your Master's Call ability by 5/10 sec.
    Rank 1-2
    Frenzy
    6
    Gives your pet a 20/40/60/80/100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
    Rank 1-5
    Spirit Bond
    5
    While your pet is active, you and your pet will regenerate 1/2% of total health every 10 sec., and increases healing done to you and your pet by 5/10%.
    Rank 1-2
    Intimidation
    5
    Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
    Rank 1 8% of base mana, 100 yd range, Instant cast, 1 min cooldown
    Bestial Discipline
    5
    Increases the Focus regeneration of your pets by 50/100%.
    Rank 1
    Improved Mend Pet
    4
    Reduces the mana cost of your Mend Pet spell by 10/20% and gives the Mend Pet spell a 25/50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
    Rank 1-2
    Ferocity
    4
    Increases the critical strike chance of your pet by 2/4/6/8/10%.
    Rank 1-5
    Pathfinding
    3
    Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4/8%, and increases your speed while mounted by 5/10%. The mounted movement speed increase does not stack with other effects.
    Rank 1-2
    Aspect Mastery
    3
    Aspect of the Viper - Reduces the damage penalty by 10%.
    Rank 1 Aspect of the Monkey - Reduces the damage done to you while active by 5%.
      Aspect of the Hawk - Increases the attack power bonus by 30%.
    Unleashed Fury
    3
    Increases the damage done by your pets by 4/8/12/16/20%.
    Rank 1-5
    Focused Fire
    2
    All damage caused by you is increased by 1/2% while your pet is active and the critical strike chance of your pet's special abilities is increased by 10/20% while Kill Command is active.
    Rank 1-2
    Improved Aspect of the Monkey
    2
    Increases the Dodge bonus of your Aspect of the Monkey by 2/4/6%.
    Rank 1-3
    Thick Hide
    2
    Increases the armor rating of your pets by 7/14/20% and your armor contribution from items by 4/7/10%.
    Rank 1-3
    Improved Revive Pet
    2
    Revive Pet's casting time is reduced by 3/6 sec, mana cost is reduced by 20/40%, and increases the health your pet returns with by an additional 15/30%.
    Rank 1-2
    Improved Aspect of the Hawk
    1
    While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3/6/9/12/15% for 12 sec.
    Rank 1-5
    Endurance Training
    1
    Increases the Health of your pet by 2/4/6/8/10% and your total health by 1/2/3/4/5%.
    Rank 1-5

     

    Marksmanship Talents

    Talent
    Tier
    Description
    Chimera Shot
    11
    You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect:
    Rank 1 Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
      Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
      Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
      16% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
    Marked for Death
    10
    Increases your damage done by your shots and the damage done by your pet's special abilities by 1/2/3/4/5% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Steady Shot, Kill Shot or Chimera Shot by 2/4/6/8/10%.
    Rank 1-5
    Wild Quiver
    9
    You have a 4/7/10% chance to shoot an additional shot when doing damage with your auto shot, dealing 50% Nature damage. Wild Quiver consumes no ammo.
    Rank 1-3
    Silencing Shot
    9
    A shot that deals 50% weapon damage and Silences the target for 3 sec.
    Rank 1 6% of base mana, 5-35 yd range, Instant cast, 20 sec cooldown
    Improved Steady Shot
    9
    Your Steady Shot hits have a 5/10/15% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%.
    Rank 1-3
    Master Marksman
    8
    Increases your critical strike chance by 1/2/3/4/5%, and reduces the Mana cost of your Steady Shot by 5/10/15/20/25%.
    Rank 1-5
    Rapid Recuperation
    8
    Reduces the mana and focus cost of all shots and abilities by you and your pet by 30/60% while under the effect of Rapid Fire, and you gain 1/2% of your mana every 2 sec for 6 sec when you gain Rapid Killing.
    Rank 1-2
    Piercing Shots
    7
    Your Steady Shot and Aimed Shot abilities ignore 2/4/6% of your target's armor.
    Rank 1-3
    Trueshot Aura
    7
    Increases the attack power of party and raid members within 45 yards by 10%. Lasts until cancelled.
    Rank 1
    Improved Barrage
    7
    Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 4/8/12% and reduces the pushback suffered from damaging attacks while channeling Volley by 33/66/100%.
    Rank 1-3
    Combat Experience
    6
    Increases your total Agility and Intellect by 2/4%.
    Rank 1-2
    Ranged Weapon Specialization
    6
    Increases the damage you deal with ranged weapons by 1/2/3/4/5%.
    Rank 1-5
    Concussive Barrage
    5
    Your successful Auto Shot, Multi-Shot and Volley attacks have a 2/4/6% chance to Daze the target for 4 sec.
    Rank 1-3
    Readiness
    5
    When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
    Rank 1 Instant, 3 min cooldown
    Barrage
    5
    Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 4/8/12%.
    Rank 1-3
    Improved Stings
    4
    Increases the damage done by your Serpent Sting and Wyvern Sting by 10/20/30% and the mana drained by your Viper Sting by 10/20/30%. In addition, reduces the chance your Stings will be dispelled by 10/20/30%.
    Rank 1-3
    Efficiency
    4
    Reduces the Mana cost of your Shots and Stings by 2/4/6/8/10%.
    Rank 1-5
    Go for the Throat
    3
    Your ranged critical hits cause your pet to generate 25/50 Focus.
    Rank 1-2
    Improved Arcane Shot
    3
    Increases the damage done by your Arcane Shot by 5/10/15%.
    Rank 1-3
    Aimed Shot
    3
    An aimed shot that increases ranged damage by 5 and reduces healing done to that target by 50%. Lasts 10 sec.
    Rank 1 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
    Rapid Killing
    3
    Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 10% additional damage. Lasts 20 sec.
    Rank 1
    Rapid Killing
    3
    Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 20% additional damage. Lasts 20 sec.
    Rank 2
    Careful Aim
    2
    Increases your ranged attack power by an amount equal to 33/66/100% of your total Intellect.
    Rank 1-3
    Improved Hunter's Mark
    2
    Increases the bonus attack power granted by your Hunter's Mark ability by 10/20/3-%, and reduces the mana cost of your Hunter's Mark ability by 33/66/100%.
    Rank 1
    Mortal Shots
    2
    Increases the critical strike damage bonus of your ranged abilities by 6/12/18/24/30%.
    Rank 1-3
    Improved Concussive Shot
    1
    Increases the duration of your Concussive Shot's daze effect by 1/2 sec.
    Rank 1-2
    Focused Aim
    1
    Reduces the pushback suffered from damaging attacks while casting Steady Shot by 23/46/70%, and increases your chance to hit by 1/2/3%.
    Rank 1-3
    Lethal Shots
    1
    Increases your critical strike chance with ranged weapons by 1/2/3/4/5%.
    Rank 1-5

     

    Survival Talents

    Talent
    Tier
    Description
    Explosive Shot
    11
    You fire an explosive charge into the enemy target, dealing [ 8% of RAP + 89 ] Fire damage. The charge will blast the target every second for an additional 2 sec. Each charge also deals [ 2% of RAP + 22.25 ] Fire damage to all nearby enemies within 5 yards of the target.
    Rank 1 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
    Hunting Party
    10
    Your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 20/40/60/80/100% chance to grant up to 10 party or raid members mana regeneration equal to 0.25% of the maximum mana per second. Lasts for 15 sec.
    Rank 1-5
    Point of No Escape
    9
    Increases the critical strike chance of all attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by 3/6%.
    Rank 1-2
    Trap Mastery
    9
    Frost Trap and Freezing Trap - Increases the duration by 30%.
    Rank 1 Immolation and Explosive Trap - Increases the damage done by 30%.
      Snake Trap - Increases the number of snakes summoned by 30%.
    Sniper Training
    9
    Increases the damage done by your Steady Shot, Aimed Shot and Explosive Shots by 2/4/6% if you are 30 yards or further from your target, and increases the critical strike chance of your Kill Shot ability by 5/10/15%.
    Rank 1-3
    Master Tactician
    8
    Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 2/4/6/8/10% for 8 sec.
    Rank 1-5
    Noxious Stings
    8
    If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 16/25/50% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 1/2/3%.
    Rank 1-3
    Expose Weakness
    7
    Your ranged criticals have a 33/66/100% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec.
    Rank 1-3
    Wyvern Sting
    7
    A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
    Rank 1 11% of base mana, 5-35 yd range, Instant cast, 1 min cooldown
    Thrill of the Hunt
    7
    Gives you a 33/66/100% chance to regain 40% of the mana cost of any shot when it critically hits.
    Rank 1-3
    Lightning Reflexes
    6
    Increases your Agility by 3/6/9/12/15%.
    Rank 1-5
    Resourcefulness
    6
    Reduces the mana cost of all traps and melee abilities by 20/30/40% and reduces the cooldown of all traps by 2/4/6 sec.
    Rank 1-3
    Hunter vs. Wild
    5
    Increases you and your pet's attack power and ranged attack power equal to 10/20/30% of your total Stamina.
    Rank 1-3
    Killer Instinct
    5
    Increases your critical strike chance with all attacks by 1/2/3%.
    Rank 1-3
    Counterattack
    5
    A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 48 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
    Rank 1 5% of base mana, 5 yd range, Instant cast, 5 sec cooldown
    T.N.T.
    4
    Your Immolation Trap, Explosive Trap and Explosive Shot have a 5% / 10% / 15% to stun targets for 3 sec when they land, and increases the chance your Explosive Shot will critically hit by 3% / 6% / 9%.
    Rank 1-3
    Lock and Load
    4
    You have a 33/66/100% chance when you trap a target and a 2/4/6% chance when you deal periodic damage with your Serpent Sting to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo.
    Rank 1-3
    Survivalist
    3
    Increases your Stamina by 2/4/6/8/10%.
    Rank 1-5
    Scatter Shot
    3
    A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
    Rank 1 8% of base mana, 15 yd range, Instant cast, 30 sec cooldown
    Deflection
    3
    Increases your chance to parry by 1/2/3%, and reduces the duration of all Disarm effects used against you by 16/25/50%. This does not stack with other Disarm duration reducing effects.
    Rank 1-3
    Survival Tactics
    3
    Reduces the chance your Feign Death ability and all trap spells will be resisted by 2/4%, and reduces the cooldown of your Disengage ability by 2/4 sec.
    Rank 1-2
    Surefooted
    2
    Reduces the duration of movement impairing effects by 10/20/30%.
    Rank 1-3
    Entrapment
    2
    Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8/16/25% chance to entrap the target, preventing them from moving for 4 sec.
    Rank 1-3
    Improved Wing Clip
    2
    Gives your Wing Clip ability a 7/14/20% chance to immobilize the target for 5 sec.
    Rank 1-3
    Survival Instincts
    2
    Reduces all damage taken by 2/4% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot by 2/4%.
    Rank 1-2
    Improved Tracking
    1
    Increases all non-periodic damage done to targets that are being tracked 1/2/3/4/5%.
    Rank 1-5
    Hawk Eye
    1
    Increases the range of your ranged weapons by 2/4/6 yards.
    Rank 1-3
    Savage Strikes
    1
    Increases the critical strike chance of Raptor Strike, Mongoose Bite and Counterattack by 10/20%.
    Rank 1-2