Hunter Talents
This area lists the current hunter talents. If you wish to use a talent builder to see where each of these are in the talent trees please go to:
Beast Mastery Talents
| Talent | Tier |
Description |
| Beast Mastery | 11 |
You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4. |
| Rank 1 | ||
| Kindred Spirits | 10 |
Increases your pet's damage by 4/8/12/16/20% and you and your pet's movement speed by 2/4/6/8/10% while your pet is active. This does not stack with other movement speed increasing effects. |
| Rank 1-5 | ||
| Longevity | 9 |
Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 10/20/30%. |
| Rank 1-3 | ||
| The Beast Within | 9 |
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed. |
| Rank 1 | ||
| Cobra Strikes | 9 |
You have a 20/40/60% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit. |
| Rank 1-3 | ||
| Invigoration | 8 |
When your pet scores a critical hit with a special ability, you have a 50/100% chance to instantly regenerate 1% mana. |
| Rank 1-2 | ||
| Serpent's Swiftness | 8 |
Increases ranged combat attack speed by 4/8/12/16/20% and your pet's melee attack speed by 4/8/12/16/20%. |
| Rank 1-5 | ||
| Ferocious Inspiration | 7 |
When your pet scores a critical hit, all party and raid members have all damage increased by 1/2/3% for 10 sec. |
| Rank 1-3 | ||
| Bestial Wrath | 7 |
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. |
| Rank 1 | 10% of base mana, 100 yd range, Instant cast, 2 min cooldown | |
| Catlike Reflexes | 7 |
Increases your chance to dodge by 1/2/3% and your pet's chance to dodge by an additional 3/6/9%. |
| Rank 1-3 | ||
| Animal Handler | 6 |
Increases your pet's expertise to hit by 5/10, and reduces the cooldown of your Master's Call ability by 5/10 sec. |
| Rank 1-2 | ||
| Frenzy | 6 |
Gives your pet a 20/40/60/80/100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. |
| Rank 1-5 | ||
| Spirit Bond | 5 |
While your pet is active, you and your pet will regenerate 1/2% of total health every 10 sec., and increases healing done to you and your pet by 5/10%. |
| Rank 1-2 | ||
| Intimidation | 5 |
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec. |
| Rank 1 | 8% of base mana, 100 yd range, Instant cast, 1 min cooldown | |
| Bestial Discipline | 5 |
Increases the Focus regeneration of your pets by 50/100%. |
| Rank 1 | ||
| Improved Mend Pet | 4 |
Reduces the mana cost of your Mend Pet spell by 10/20% and gives the Mend Pet spell a 25/50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. |
| Rank 1-2 | ||
| Ferocity | 4 |
Increases the critical strike chance of your pet by 2/4/6/8/10%. |
| Rank 1-5 | ||
| Pathfinding | 3 |
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4/8%, and increases your speed while mounted by 5/10%. The mounted movement speed increase does not stack with other effects. |
| Rank 1-2 | ||
| Aspect Mastery | 3 |
Aspect of the Viper - Reduces the damage penalty by 10%. |
| Rank 1 | Aspect of the Monkey - Reduces the damage done to you while active by 5%. | |
| Aspect of the Hawk - Increases the attack power bonus by 30%. | ||
| Unleashed Fury | 3 |
Increases the damage done by your pets by 4/8/12/16/20%. |
| Rank 1-5 | ||
| Focused Fire | 2 |
All damage caused by you is increased by 1/2% while your pet is active and the critical strike chance of your pet's special abilities is increased by 10/20% while Kill Command is active. |
| Rank 1-2 | ||
| Improved Aspect of the Monkey | 2 |
Increases the Dodge bonus of your Aspect of the Monkey by 2/4/6%. |
| Rank 1-3 | ||
| Thick Hide | 2 |
Increases the armor rating of your pets by 7/14/20% and your armor contribution from items by 4/7/10%. |
| Rank 1-3 | ||
| Improved Revive Pet | 2 |
Revive Pet's casting time is reduced by 3/6 sec, mana cost is reduced by 20/40%, and increases the health your pet returns with by an additional 15/30%. |
| Rank 1-2 | ||
| Improved Aspect of the Hawk | 1 |
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3/6/9/12/15% for 12 sec. |
| Rank 1-5 | ||
| Endurance Training | 1 |
Increases the Health of your pet by 2/4/6/8/10% and your total health by 1/2/3/4/5%. |
| Rank 1-5 |
Marksmanship Talents
| Talent | Tier |
Description |
| Chimera Shot | 11 |
You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect: |
| Rank 1 | Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. | |
| Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. | ||
| Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute. | ||
| 16% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | ||
| Marked for Death | 10 |
Increases your damage done by your shots and the damage done by your pet's special abilities by 1/2/3/4/5% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Steady Shot, Kill Shot or Chimera Shot by 2/4/6/8/10%. |
| Rank 1-5 | ||
| Wild Quiver | 9 |
You have a 4/7/10% chance to shoot an additional shot when doing damage with your auto shot, dealing 50% Nature damage. Wild Quiver consumes no ammo. |
| Rank 1-3 | ||
| Silencing Shot | 9 |
A shot that deals 50% weapon damage and Silences the target for 3 sec. |
| Rank 1 | 6% of base mana, 5-35 yd range, Instant cast, 20 sec cooldown | |
| Improved Steady Shot | 9 |
Your Steady Shot hits have a 5/10/15% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%. |
| Rank 1-3 | ||
| Master Marksman | 8 |
Increases your critical strike chance by 1/2/3/4/5%, and reduces the Mana cost of your Steady Shot by 5/10/15/20/25%. |
| Rank 1-5 | ||
| Rapid Recuperation | 8 |
Reduces the mana and focus cost of all shots and abilities by you and your pet by 30/60% while under the effect of Rapid Fire, and you gain 1/2% of your mana every 2 sec for 6 sec when you gain Rapid Killing. |
| Rank 1-2 | ||
| Piercing Shots | 7 |
Your Steady Shot and Aimed Shot abilities ignore 2/4/6% of your target's armor. |
| Rank 1-3 | ||
| Trueshot Aura | 7 |
Increases the attack power of party and raid members within 45 yards by 10%. Lasts until cancelled. |
| Rank 1 | ||
| Improved Barrage | 7 |
Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 4/8/12% and reduces the pushback suffered from damaging attacks while channeling Volley by 33/66/100%. |
| Rank 1-3 | ||
| Combat Experience | 6 |
Increases your total Agility and Intellect by 2/4%. |
| Rank 1-2 | ||
| Ranged Weapon Specialization | 6 |
Increases the damage you deal with ranged weapons by 1/2/3/4/5%. |
| Rank 1-5 | ||
| Concussive Barrage | 5 |
Your successful Auto Shot, Multi-Shot and Volley attacks have a 2/4/6% chance to Daze the target for 4 sec. |
| Rank 1-3 | ||
| Readiness | 5 |
When activated, this ability immediately finishes the cooldown on your other Hunter abilities. |
| Rank 1 | Instant, 3 min cooldown | |
| Barrage | 5 |
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 4/8/12%. |
| Rank 1-3 | ||
| Improved Stings | 4 |
Increases the damage done by your Serpent Sting and Wyvern Sting by 10/20/30% and the mana drained by your Viper Sting by 10/20/30%. In addition, reduces the chance your Stings will be dispelled by 10/20/30%. |
| Rank 1-3 | ||
| Efficiency | 4 |
Reduces the Mana cost of your Shots and Stings by 2/4/6/8/10%. |
| Rank 1-5 | ||
| Go for the Throat | 3 |
Your ranged critical hits cause your pet to generate 25/50 Focus. |
| Rank 1-2 | ||
| Improved Arcane Shot | 3 |
Increases the damage done by your Arcane Shot by 5/10/15%. |
| Rank 1-3 | ||
| Aimed Shot | 3 |
An aimed shot that increases ranged damage by 5 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 1 | 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Rapid Killing | 3 |
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 10% additional damage. Lasts 20 sec. |
| Rank 1 | ||
| Rapid Killing | 3 |
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 20% additional damage. Lasts 20 sec. |
| Rank 2 | ||
| Careful Aim | 2 |
Increases your ranged attack power by an amount equal to 33/66/100% of your total Intellect. |
| Rank 1-3 | ||
| Improved Hunter's Mark | 2 |
Increases the bonus attack power granted by your Hunter's Mark ability by 10/20/3-%, and reduces the mana cost of your Hunter's Mark ability by 33/66/100%. |
| Rank 1 | ||
| Mortal Shots | 2 |
Increases the critical strike damage bonus of your ranged abilities by 6/12/18/24/30%. |
| Rank 1-3 | ||
| Improved Concussive Shot | 1 |
Increases the duration of your Concussive Shot's daze effect by 1/2 sec. |
| Rank 1-2 | ||
| Focused Aim | 1 |
Reduces the pushback suffered from damaging attacks while casting Steady Shot by 23/46/70%, and increases your chance to hit by 1/2/3%. |
| Rank 1-3 | ||
| Lethal Shots | 1 |
Increases your critical strike chance with ranged weapons by 1/2/3/4/5%. |
| Rank 1-5 |
Survival Talents
| Talent | Tier |
Description |
| Explosive Shot | 11 |
You fire an explosive charge into the enemy target, dealing [ 8% of RAP + 89 ] Fire damage. The charge will blast the target every second for an additional 2 sec. Each charge also deals [ 2% of RAP + 22.25 ] Fire damage to all nearby enemies within 5 yards of the target. |
| Rank 1 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Hunting Party | 10 |
Your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 20/40/60/80/100% chance to grant up to 10 party or raid members mana regeneration equal to 0.25% of the maximum mana per second. Lasts for 15 sec. |
| Rank 1-5 | ||
| Point of No Escape | 9 |
Increases the critical strike chance of all attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by 3/6%. |
| Rank 1-2 | ||
| Trap Mastery | 9 |
Frost Trap and Freezing Trap - Increases the duration by 30%. |
| Rank 1 | Immolation and Explosive Trap - Increases the damage done by 30%. | |
| Snake Trap - Increases the number of snakes summoned by 30%. | ||
| Sniper Training | 9 |
Increases the damage done by your Steady Shot, Aimed Shot and Explosive Shots by 2/4/6% if you are 30 yards or further from your target, and increases the critical strike chance of your Kill Shot ability by 5/10/15%. |
| Rank 1-3 | ||
| Master Tactician | 8 |
Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 2/4/6/8/10% for 8 sec. |
| Rank 1-5 | ||
| Noxious Stings | 8 |
If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 16/25/50% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 1/2/3%. |
| Rank 1-3 | ||
| Expose Weakness | 7 |
Your ranged criticals have a 33/66/100% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec. |
| Rank 1-3 | ||
| Wyvern Sting | 7 |
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. |
| Rank 1 | 11% of base mana, 5-35 yd range, Instant cast, 1 min cooldown | |
| Thrill of the Hunt | 7 |
Gives you a 33/66/100% chance to regain 40% of the mana cost of any shot when it critically hits. |
| Rank 1-3 | ||
| Lightning Reflexes | 6 |
Increases your Agility by 3/6/9/12/15%. |
| Rank 1-5 | ||
| Resourcefulness | 6 |
Reduces the mana cost of all traps and melee abilities by 20/30/40% and reduces the cooldown of all traps by 2/4/6 sec. |
| Rank 1-3 | ||
| Hunter vs. Wild | 5 |
Increases you and your pet's attack power and ranged attack power equal to 10/20/30% of your total Stamina. |
| Rank 1-3 | ||
| Killer Instinct | 5 |
Increases your critical strike chance with all attacks by 1/2/3%. |
| Rank 1-3 | ||
| Counterattack | 5 |
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 48 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 1 | 5% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| T.N.T. | 4 |
Your Immolation Trap, Explosive Trap and Explosive Shot have a 5% / 10% / 15% to stun targets for 3 sec when they land, and increases the chance your Explosive Shot will critically hit by 3% / 6% / 9%. |
| Rank 1-3 | ||
| Lock and Load | 4 |
You have a 33/66/100% chance when you trap a target and a 2/4/6% chance when you deal periodic damage with your Serpent Sting to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. |
| Rank 1-3 | ||
| Survivalist | 3 |
Increases your Stamina by 2/4/6/8/10%. |
| Rank 1-5 | ||
| Scatter Shot | 3 |
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. |
| Rank 1 | 8% of base mana, 15 yd range, Instant cast, 30 sec cooldown | |
| Deflection | 3 |
Increases your chance to parry by 1/2/3%, and reduces the duration of all Disarm effects used against you by 16/25/50%. This does not stack with other Disarm duration reducing effects. |
| Rank 1-3 | ||
| Survival Tactics | 3 |
Reduces the chance your Feign Death ability and all trap spells will be resisted by 2/4%, and reduces the cooldown of your Disengage ability by 2/4 sec. |
| Rank 1-2 | ||
| Surefooted | 2 |
Reduces the duration of movement impairing effects by 10/20/30%. |
| Rank 1-3 | ||
| Entrapment | 2 |
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8/16/25% chance to entrap the target, preventing them from moving for 4 sec. |
| Rank 1-3 | ||
| Improved Wing Clip | 2 |
Gives your Wing Clip ability a 7/14/20% chance to immobilize the target for 5 sec. |
| Rank 1-3 | ||
| Survival Instincts | 2 |
Reduces all damage taken by 2/4% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot by 2/4%. |
| Rank 1-2 | ||
| Improved Tracking | 1 |
Increases all non-periodic damage done to targets that are being tracked 1/2/3/4/5%. |
| Rank 1-5 | ||
| Hawk Eye | 1 |
Increases the range of your ranged weapons by 2/4/6 yards. |
| Rank 1-3 | ||
| Savage Strikes | 1 |
Increases the critical strike chance of Raptor Strike, Mongoose Bite and Counterattack by 10/20%. |
| Rank 1-2 |