Hunter Spells

This area lists the current hunter spells in World of Warcraft. New spells will be added with expansions and patches. If I am missing any please email me so that I can update this page.

Beast Mastery Spells

Spell
Level
Description
Aspect of the Hawk
80
The hunter takes on the aspects of a hawk, increasing ranged attack power by 300. Only one Aspect can be active at a time.
Rank 10 Instant
Mend Pet
80
Heals your pet for 5250 health over 15 sec.
Rank 10 9% of base mana, 45 yd range, Channeled
Aspect of the Wild
76
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 130. Only one Aspect can be active at a time.
Rank 4 Instant
Aspect of the Hawk
74
The hunter takes on the aspects of a hawk, increasing ranged attack power by 230. Only one Aspect can be active at a time.
Rank 9 Instant
Mend Pet
74
Heals your pet for 4250 health over 15 sec.
Rank 9 9% of base mana, 45 yd range, Channeled
Aspect of the Hawk
68
The hunter takes on the aspects of a hawk, increasing ranged attack power by 155. Only one Aspect can be active at a time.
Rank 8 Instant
Aspect of the Wild
68
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 70. Only one Aspect can be active at a time.
Rank 3 Instant
Mend Pet
68
Heals your pet for 2375 health over 15 sec.
Rank 8 9% of base mana, 45 yd range, Channeled
Kill Command
66
Give the command to kill, increasing your pet's damage done from special attacks by 60%. Each special attack done by the pet reduces the damage bonus by 20%.
3% of base mana, 45 yd range, Instant cast, 1 min cooldown
Aspect of the Hawk
60
The hunter takes on the aspects of a hawk, increasing ranged attack power by 120. Only one Aspect can be active at a time.
Rank 7 Instant
Mend Pet
60
Heals your pet for 1825 health over 15 sec.
Rank 7 13% of base mana, 45 yd range, Channeled
Aspect of the Hawk
58
The hunter takes on the aspects of a hawk, increasing ranged attack power by 110. Only one Aspect can be active at a time.
Rank 6 Instant
Aspect of the Wild
56
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
Rank 2 Instant
Mend Pet
52
Heals your pet for 1400 health over 15 sec.
Rank 6 13% of base mana, 45 yd range, Channeled
Aspect of the Hawk
48
The hunter takes on the aspects of a hawk, increasing ranged attack power by 90. Only one Aspect can be active at a time.
Rank 5 Instant
Aspect of the Wild
46
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
Rank 1 Instant
Scare Beast
46
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank 3 2% of base mana, 30 yd range, 1.5 sec cast, 30 sec cooldown
Mend Pet
44
Heals your pet for 1000 health over 15 sec.
Rank 5 13% of base mana, 45 yd range, Channeled
Aspect of the Pack
40
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If you are struck under the effect of this aspect, you will be dazed for 4 sec. Only one Aspect can be active at a time.
Instant
Aspect of the Hawk
38
The hunter takes on the aspects of a hawk, increasing ranged attack power by 70. Only one Aspect can be active at a time.
Rank 4 Instant
Mend Pet
36
Heals your pet for 700 health over 15 sec.
Rank 4 13% of base mana, 45 yd range, Channeled
Aspect of the Beast
30
The hunter takes on the aspects of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%. Only one Aspect can be active at a time.
Instant
Scare Beast
30
Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank 2 3% of base mana, 30 yd range, 1.5 sec cast, 30 sec cooldown
Aspect of the Hawk
28
The hunter takes on the aspects of a hawk, increasing ranged attack power by 50. Only one Aspect can be active at a time.
Rank 3 Instant
Mend Pet
28
Heals your pet for 450 health over 15 sec.
Rank 3 13% of base mana, 45 yd range, Channeled
Beast Lore
24
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. In addition, Beast Lore will reveal whether or not the creature is tameable and what abilities the tamed creature has.
2% of base mana, 40 yd range, Instant cast
Aspect of the Cheetah
20
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, he or she will be dazed for 4 sec. Only one Aspect can be active at a time.
Instant
Aspect of the Viper
20
The hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%. In addition, you gain 4% of maximum mana every 3 sec. Mana gained is based on the speed of your ranged weapon. Only one Aspect can be active at a time.
Instant
Mend Pet
20
Heals your pet for 250 health over 15 sec.
Rank 2 13% of base mana, 45 yd range, Channeled
Aspect of the Hawk
18
The hunter takes on the aspects of a hawk, increasing ranged attack power by 35. Only one Aspect can be active at a time.
Rank 2 Instant
Scare Beast
14
Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank 1 3% of base mana, 30 yd range, 1.5 sec cast, 30 sec cooldown
Mend Pet
12
Heals your pet for 125 health over 15 sec.
Rank 1 13% of base mana, 45 yd range, Channeled
Aspect of the Hawk
10
The hunter takes on the aspects of a hawk, increasing ranged attack power by 20. Only one Aspect can be active at a time.
Rank 1 Instant
Call Pet
10
Summons your pet to you.
Instant
Dismiss Pet
10
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
10 yd range, 5 sec cast
Feed Pet
10
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
10 yd range, Instant, 10 sec cooldown
Revive Pet
10
Revive your pet, returning it to life with 15% of its base health.
80% of base mana, 10 sec cast
Tame Beast
10
Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
48% of base mana, 30 yd range, Channeled
Aspect of the Monkey
4
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Instant

 

Marksmanship Spells

Spell Level Description
Aimed Shot 80 An aimed shot that increases ranged damage by 408 and reduces healing done to that target by 50%. Lasts 10 sec.
Rank 9 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Kill Shot 80 You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 650 ]. Kill Shot can only be used on enemies that have 20% or less health.
Rank 3 7% of base mana, 5-45 yd range, Instant cast, 35 sec cooldown
Multi-Shot 80 Fires several missiles, hitting 3 targets for an additional 408 damage.
Rank 8 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Arcane Shot 79 An instant shot that causes [ 15% of RAP + 492 ] Arcane damage.
Rank 11 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Serpent Sting 79 Stings the target, causing [ 20% of RAP + 1210 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 12 9% of base mana, 5-35 yd range, Instant cast
Steady Shot 77 A steady shot that causes unmodified weapon damage, plus ammo, plus [ 20% of RAP + 252 ]. Causes an additional 175 against Dazed targets.
Rank 4 5% of base mana, 5-35 yd range, 1.5 sec cast
Hunter's Mark 76 Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 300. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank 5 2% of base mana, 100 yd range, Instant cast
Viper Sting 76 Stings the target, draining 3092 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank 5 8% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown
Aimed Shot 75 An aimed shot that increases ranged damage by 345 and reduces healing done to that target by 50%. Lasts 10 sec.
Rank 8 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Kill Shot 75 You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 500 ]. Kill Shot can only be used on enemies that have 20% or less health.
Rank 2 7% of base mana, 5-45 yd range, Instant cast, 35 sec cooldown
Multi-Shot 74 Fires several missiles, hitting 3 targets for an additional 333 damage.
Rank 7 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Arcane Shot 73 An instant shot that causes [ 15% of RAP + 402 ] Arcane damage.
Rank 10 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Serpent Sting 73 Stings the target, causing [ 20% of RAP + 990 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 11 9% of base mana, 5-35 yd range, Instant cast
Kill Shot 71 You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 410 ]. Kill Shot can only be used on enemies that have 20% or less health.
Rank 1 7% of base mana, 5-45 yd range, Instant cast, 35 sec cooldown
Steady Shot 71 A steady shot that causes unmodified weapon damage, plus ammo, plus [ 20% of RAP + 198 ]. Causes an additional 175 against Dazed targets.
Rank 3 5% of base mana, 5-35 yd range, 1.5 sec cast
Aimed Shot 70 An aimed shot that increases ranged damage by 205 and reduces healing done to that target by 50%. Lasts 10 sec.
Rank 7 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Arcane Shot 69 An instant shot that causes [ 15% of RAP + 273 ] Arcane damage.
Rank 9 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Multi-Shot 67 Fires several missiles, hitting 3 targets for an additional 205 damage.
Rank 6 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Serpent Sting 67 Stings the target, causing [ 20% of RAP + 660 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 10 9% of base mana, 5-35 yd range, Instant cast
Volley 67 Continuously fires a volley of ammo at the target area, causing 240 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Rank 4 17% of base mana, 35 yd range, Channeled
Viper Sting 66 Stings the target, draining 1368 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank 4 8% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown
Steady Shot 62 A steady shot that causes unmodified weapon damage, plus ammo, plus [ 20% of RAP + 108 ]. Causes an additional 175 against Dazed targets.
Rank 2 5% of base mana, 5-35 yd range, 1.5 sec cast
Aimed Shot 60 An aimed shot that increases ranged damage by 150 and reduces healing done to that target by 50%. Lasts 10 sec.
Rank 6 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Arcane Shot 60 An instant shot that causes [ 15% of RAP + 200 ] Arcane damage.
Rank 8 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Multi-Shot 60 Fires several missiles, hitting 3 targets for an additional 150 damage.
Rank 5 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Serpent Sting 60 Stings the target, causing [ 20% of RAP + 555 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 9 13% of base mana, 5-35 yd range, Instant cast
Tranquilizing Shot 60 Attempts to remove 1 Enrage and 1 Magic effect from an enemy target.
12% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown
Hunter's Mark 58 Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank 4 2% of base mana, 100 yd range, Instant cast
Serpent Sting 58 Stings the target, causing [ 20% of RAP + 490 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 8 13% of base mana, 5-35 yd range, Instant cast
Volley 58 Continuously fires a volley of ammo at the target area, causing 150 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Rank 3 24% of base mana, 35 yd range, Channeled
Viper Sting 56 Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank 3 12% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown
Multi-Shot 54 Fires several missiles, hitting 3 targets for an additional 120 damage.
Rank 4 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Aimed Shot 52 An aimed shot that increases ranged damage by 110 and reduces healing done to that target by 50%. Lasts 10 sec.
Rank 5 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Arcane Shot 52 An instant shot that causes [ 15% of RAP + 158 ] Arcane damage.
Rank 7 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Serpent Sting 50 Stings the target, causing [ 20% of RAP + 385 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 7 13% of base mana, 5-35 yd range, Instant cast
Steady Shot 50 A steady shot that causes unmodified weapon damage, plus ammo, plus [ 20% of RAP + 45 ]. Causes an additional 175 against Dazed targets.
Rank 1 5% of base mana, 5-35 yd range, 1.5 sec cast
Volley 50 Continuously fires a volley of ammo at the target area, causing 113 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Rank 2 24% of base mana, 35 yd range, Channeled
Viper Sting 46 Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank 2 12% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown
Aimed Shot 44 An aimed shot that increases ranged damage by 90 and reduces healing done to that target by 50%. Lasts 10 sec.
Rank 4 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Arcane Shot 44 An instant shot that causes [ 15% of RAP + 125 ] Arcane damage.
Rank 6 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Multi-Shot 42 Fires several missiles, hitting 3 targets for an additional 80 damage.
Rank 3 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Serpent Sting 42 Stings the target, causing [ 20% of RAP + 290 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 6 13% of base mana, 5-35 yd range, Instant cast
Hunter's Mark 40 Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank 3 3% of base mana, 100 yd range, Instant cast
Volley 40 Continuously fires a volley of ammo at the target area, causing 75 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Rank 1 24% of base mana, 35 yd range, Channeled
Aimed Shot 36 An aimed shot that increases ranged damage by 55 and reduces healing done to that target by 50%. Lasts 10 sec.
Rank 3 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Arcane Shot 36 An instant shot that causes [ 15% of RAP + 91 ] Arcane damage.
Rank 5 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Viper Sting 36 Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank 1 12% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown
Serpent Sting 34 Stings the target, causing [ 20% of RAP + 210 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 5 13% of base mana, 5-35 yd range, Instant cast
Flare 32 Exposes all hidden and invisible enemies within 10 yards of the targeted area for 20 sec.
2% of base mana, 30 yd range, Instant cast, 20 sec cooldown
Multi-Shot 30 Fires several missiles, hitting 3 targets for an additional 40 damage.
Rank 2 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Aimed Shot 28 An aimed shot that increases ranged damage by 35 and reduces healing done to that target by 50%. Lasts 10 sec.
Rank 2 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Arcane Shot 28 An instant shot that causes [ 15% of RAP + 65 ] Arcane damage.
Rank 4 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Rapid Fire 26 Increases ranged attack speed by 40% for 15 sec.
3% of base mana, Instant cast, 5 min cooldown
Serpent Sting 26 Stings the target, causing [ 20% of RAP + 140 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 4 13% of base mana, 5-35 yd range, Instant cast
Hunter's Mark 22 Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank 2 3% of base mana, 100 yd range, Instant cast
Scorpid Sting 22 Stings the target, reducing chance to hit with melee and ranged attacks by 3% for 20 sec. Only one Sting per Hunter can be active on any one target.
11% of base mana, 5-35 yd range, Instant cast
Arcane Shot 20 An instant shot that causes [ 15% of RAP + 36 ] Arcane damage.
Rank 3 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Multi-Shot 18 Fires several missiles, hitting 3 targets.
Rank 1 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown
Serpent Sting 18 Stings the target, causing [ 20% of RAP + 80 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 3 13% of base mana, 5-35 yd range, Instant cast
Arcane Shot 12 An instant shot that causes [ 15% of RAP + 23 ] Arcane damage.
Rank 2 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Distracting Shot 12 Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 6 sec.
Rank 1 7% of base mana, 5-35 yd range, Instant cast, 8 sec cooldown
Serpent Sting 10 Stings the target, causing [ 20% of RAP + 40 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 2 13% of base mana, 5-35 yd range, Instant cast
Concussive Shot 8 Dazes the target, slowing movement speed by 50% for 4 sec.
6% of base mana, 5-35 yd range, Instant cast, 12 sec cooldown
Arcane Shot 6 An instant shot that causes [ 15% of RAP + 15 ] Arcane damage.
Rank 1 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown
Hunter's Mark 6 Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank 1 3% of base mana, 100 yd range, Instant cast
Serpent Sting 4 Stings the target, causing [ 20% of RAP + 20 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 1 13% of base mana, 5-35 yd range, Instant cast
Auto Shot 1 Automatically shoots the target until cancelled.
5-35 yd range, Instant

 

Survival Spells

Spell
Level
Description
Freezing Arrow
80
Fire a freezing arrow that places a Freezing Trap at the target location, freezing the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 1 3% of base mana, 40 yd range, Instant cast, 30 sec cooldown
Mongoose Bite
80
Attack the enemy for [ 20% of AP + 280 ] damage.
Rank 6 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Wyvern Sting
80
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2460 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
Rank 6 8% of base mana, 5-35 yd range, Instant cast, 1 min cooldown
Counterattack
78
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 342 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 6 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Immolation Trap
78
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 1885 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 8 9% of base mana, Instant cast, 30 sec cooldown
Explosive Trap
77
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 523 ] Fire damage and burning all enemies for 900 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 6 19% of base mana, Instant cast, 30 sec cooldown
Raptor Strike
77
A strong attack that increases melee damage by 335.
Rank 11 4% of base mana, 5 yd range, Next melee, 6 sec cooldown
Wyvern Sting
75
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2082 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
Rank 5 8% of base mana, 5-35 yd range, Instant cast, 1 min cooldown
Counterattack
72
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 288 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 5 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Immolation Trap
72
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 1540 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 7 9% of base mana, Instant cast, 30 sec cooldown
Explosive Trap
71
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 434 ] Fire damage and burning all enemies for 740 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 5 19% of base mana, Instant cast, 30 sec cooldown
Raptor Strike
71
A strong attack that increases melee damage by 275.
Rank 10 4% of base mana, 5 yd range, Next melee, 6 sec cooldown
Misdirection
70
Threat caused by your next 3 attacks is redirected to the target raid member. Caster and target can only be affected by one Misdirection spell at a time. Effect lasts 30 sec.
9% of base mana, 100 yd range, Instant cast, 30 sec cooldown
Mongoose Bite
70
Attack the enemy for [ 20% of AP + 150 ] damage.
Rank 5 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Wyvern Sting
70
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 942 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
Rank 4 8% of base mana, 5-35 yd range, Instant cast, 1 min cooldown
Snake Trap
68
Place a trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
9% of base mana, Instant cast, 30 sec cooldown
Counterattack
66
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 196 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 4 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Immolation Trap
65
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 197 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 6 9% of base mana, Instant cast, 30 sec cooldown
Raptor Strike
63
A strong attack that increases melee damage by 170.
Rank 9 4% of base mana, 5 yd range, Next melee, 6 sec cooldown
Explosive Trap
61
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 263 ] Fire damage and burning all enemies for 450 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 4 19% of base mana, Instant cast, 30 sec cooldown
Freezing Trap
60
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 3 3% of base mana, Instant cast, 30 sec cooldown
Wyvern Sting
60
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
Rank 3 11% of base mana, 5-35 yd range, Instant cast, 1 min cooldown
Mongoose Bite
58
Attack the enemy for [ 20% of AP + 115 ] damage.
Rank 4 4% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Immolation Trap
56
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 690 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 5 13% of base mana, Instant cast, 30 sec cooldown
Raptor Strike
56
A strong attack that increases melee damage by 140.
Rank 8 6% of base mana, 5 yd range, Next melee, 6 sec cooldown
Counterattack
54
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 132 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 3 5% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Explosive Trap
54
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 201 ] Fire damage and burning all enemies for 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 3 27% of base mana, Instant cast, 30 sec cooldown
Track Dragonkin
50
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Instant
Wyvern Sting
50
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
Rank 2 11% of base mana, 5-35 yd range, Instant cast, 1 min cooldown
Raptor Strike
48
A strong attack that increases melee damage by 110.
Rank 7 6% of base mana, 5 yd range, Next melee, 6 sec cooldown
Immolation Trap
46
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 510 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 4 13% of base mana, Instant cast, 30 sec cooldown
Explosive Trap
44
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 139 ] Fire damage and burning all enemies for 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 2 27% of base mana, Instant cast, 30 sec cooldown
Mongoose Bite
44
Attack the enemy for [ 20% of AP + 75 ] damage.
Rank 3 4% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Counterattack
42
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 84 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 2 5% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Freezing Trap
40
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 2 5% of base mana, Instant cast, 30 sec cooldown
Raptor Strike
40
A strong attack that increases melee damage by 80.
Rank 6 6% of base mana, 5 yd range, Next melee, 6 sec cooldown
Track Giants
40
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Instant
Immolation Trap
36
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 340 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 3 13% of base mana, Instant cast, 30 sec cooldown
Explosive Trap
34
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 100 ] Fire damage and burning all enemies for 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 1 27% of base mana, Instant cast, 30 sec cooldown
Raptor Strike
32
A strong attack that increases melee damage by 50.
Rank 5 6% of base mana, 5 yd range, Next melee, 6 sec cooldown
Track Demons
32
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Instant
Feign Death
30
Feign death which may trick enemies into ignoring you. Lasts up to 6 min.
3% of base mana, Instant cast, 30 sec cooldown
Mongoose Bite
30
Attack the enemy for [ 20% of AP + 45 ] damage.
Rank 2 4% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Frost Trap
28
Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one trap can be active at a time.
2% of base mana, Instant cast, 30 sec cooldown
Immolation Trap
26
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 215 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 2 13% of base mana, Instant cast, 30 sec cooldown
Track Elementals
26
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Instant
Raptor Strike
24
A strong attack that increases melee damage by 34.
Rank 4 6% of base mana, 5 yd range, Next melee, 6 sec cooldown
Track Hidden
24
Greatly increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Instant
Disengage
20
You attempt to disengage from the target, leaping backwards. Must be facing the target.
5% of base mana, 10 yd range, Instant cast, 30 sec cooldown
Freezing Trap
20
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 1 5% of base mana, Instant cast, 30 sec cooldown
Track Undead
18
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Instant
Immolation Trap
16
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 105 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Rank 1 13% of base mana, Instant cast, 30 sec cooldown
Mongoose Bite
16
Attack the enemy for [ 20% of AP + 25 ] damage.
Rank 1 4% of base mana, 5 yd range, Instant cast, 5 sec cooldown
Raptor Strike
16
A strong attack that increases melee damage by 21.
Rank 3 6% of base mana, 5 yd range, Next melee, 6 sec cooldown
Wing Clip
12
Maims the enemy, reducing the target's movement speed by 50% for 10 sec.
6% of base mana, 5 yd range, Instant cast
Track Humanoids
10
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Instant
Raptor Strike
8
A strong attack that increases melee damage by 11.
Rank 2 6% of base mana, 5 yd range, Next melee, 6 sec cooldown
Raptor Strike
1
A strong attack that increases melee damage by 5.
Rank 1 6% of base mana, 5 yd range, Next melee, 6 sec cooldown
Track Beasts
1
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Instant

 

Spells gained from talents: