Hunter Spells
This area lists the current hunter spells in World of Warcraft. New spells will be added with expansions and patches. If I am missing any please email me so that I can update this page.
Beast Mastery Spells
| Spell | Level |
Description |
| Aspect of the Hawk | 80 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 300. Only one Aspect can be active at a time. |
| Rank 10 | Instant | |
| Mend Pet | 80 |
Heals your pet for 5250 health over 15 sec. |
| Rank 10 | 9% of base mana, 45 yd range, Channeled | |
| Aspect of the Wild | 76 |
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 130. Only one Aspect can be active at a time. |
| Rank 4 | Instant | |
| Aspect of the Hawk | 74 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 230. Only one Aspect can be active at a time. |
| Rank 9 | Instant | |
| Mend Pet | 74 |
Heals your pet for 4250 health over 15 sec. |
| Rank 9 | 9% of base mana, 45 yd range, Channeled | |
| Aspect of the Hawk | 68 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 155. Only one Aspect can be active at a time. |
| Rank 8 | Instant | |
| Aspect of the Wild | 68 |
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 70. Only one Aspect can be active at a time. |
| Rank 3 | Instant | |
| Mend Pet | 68 |
Heals your pet for 2375 health over 15 sec. |
| Rank 8 | 9% of base mana, 45 yd range, Channeled | |
| Kill Command | 66 |
Give the command to kill, increasing your pet's damage done from special attacks by 60%. Each special attack done by the pet reduces the damage bonus by 20%. |
| 3% of base mana, 45 yd range, Instant cast, 1 min cooldown | ||
| Aspect of the Hawk | 60 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 120. Only one Aspect can be active at a time. |
| Rank 7 | Instant | |
| Mend Pet | 60 |
Heals your pet for 1825 health over 15 sec. |
| Rank 7 | 13% of base mana, 45 yd range, Channeled | |
| Aspect of the Hawk | 58 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 110. Only one Aspect can be active at a time. |
| Rank 6 | Instant | |
| Aspect of the Wild | 56 |
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time. |
| Rank 2 | Instant | |
| Mend Pet | 52 |
Heals your pet for 1400 health over 15 sec. |
| Rank 6 | 13% of base mana, 45 yd range, Channeled | |
| Aspect of the Hawk | 48 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 90. Only one Aspect can be active at a time. |
| Rank 5 | Instant | |
| Aspect of the Wild | 46 |
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time. |
| Rank 1 | Instant | |
| Scare Beast | 46 |
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. |
| Rank 3 | 2% of base mana, 30 yd range, 1.5 sec cast, 30 sec cooldown | |
| Mend Pet | 44 |
Heals your pet for 1000 health over 15 sec. |
| Rank 5 | 13% of base mana, 45 yd range, Channeled | |
| Aspect of the Pack | 40 |
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If you are struck under the effect of this aspect, you will be dazed for 4 sec. Only one Aspect can be active at a time. |
| Instant | ||
| Aspect of the Hawk | 38 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 70. Only one Aspect can be active at a time. |
| Rank 4 | Instant | |
| Mend Pet | 36 |
Heals your pet for 700 health over 15 sec. |
| Rank 4 | 13% of base mana, 45 yd range, Channeled | |
| Aspect of the Beast | 30 |
The hunter takes on the aspects of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%. Only one Aspect can be active at a time. |
| Instant | ||
| Scare Beast | 30 |
Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. |
| Rank 2 | 3% of base mana, 30 yd range, 1.5 sec cast, 30 sec cooldown | |
| Aspect of the Hawk | 28 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 50. Only one Aspect can be active at a time. |
| Rank 3 | Instant | |
| Mend Pet | 28 |
Heals your pet for 450 health over 15 sec. |
| Rank 3 | 13% of base mana, 45 yd range, Channeled | |
| Beast Lore | 24 |
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. In addition, Beast Lore will reveal whether or not the creature is tameable and what abilities the tamed creature has. |
| 2% of base mana, 40 yd range, Instant cast | ||
| Aspect of the Cheetah | 20 |
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, he or she will be dazed for 4 sec. Only one Aspect can be active at a time. |
| Instant | ||
| Aspect of the Viper | 20 |
The hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%. In addition, you gain 4% of maximum mana every 3 sec. Mana gained is based on the speed of your ranged weapon. Only one Aspect can be active at a time. |
| Instant | ||
| Mend Pet | 20 |
Heals your pet for 250 health over 15 sec. |
| Rank 2 | 13% of base mana, 45 yd range, Channeled | |
| Aspect of the Hawk | 18 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 35. Only one Aspect can be active at a time. |
| Rank 2 | Instant | |
| Scare Beast | 14 |
Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. |
| Rank 1 | 3% of base mana, 30 yd range, 1.5 sec cast, 30 sec cooldown | |
| Mend Pet | 12 |
Heals your pet for 125 health over 15 sec. |
| Rank 1 | 13% of base mana, 45 yd range, Channeled | |
| Aspect of the Hawk | 10 |
The hunter takes on the aspects of a hawk, increasing ranged attack power by 20. Only one Aspect can be active at a time. |
| Rank 1 | Instant | |
| Call Pet | 10 |
Summons your pet to you. |
| Instant | ||
| Dismiss Pet | 10 |
Dismiss your pet. Dismissing your pet will reduce its happiness by 50. |
| 10 yd range, 5 sec cast | ||
| Feed Pet | 10 |
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result. |
| 10 yd range, Instant, 10 sec cooldown | ||
| Revive Pet | 10 |
Revive your pet, returning it to life with 15% of its base health. |
| 80% of base mana, 10 sec cast | ||
| Tame Beast | 10 |
Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy. |
| 48% of base mana, 30 yd range, Channeled | ||
| Aspect of the Monkey | 4 |
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time. |
| Instant |
Marksmanship Spells
| Spell | Level | Description |
| Aimed Shot | 80 | An aimed shot that increases ranged damage by 408 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 9 | 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Kill Shot | 80 | You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 650 ]. Kill Shot can only be used on enemies that have 20% or less health. |
| Rank 3 | 7% of base mana, 5-45 yd range, Instant cast, 35 sec cooldown | |
| Multi-Shot | 80 | Fires several missiles, hitting 3 targets for an additional 408 damage. |
| Rank 8 | 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Arcane Shot | 79 | An instant shot that causes [ 15% of RAP + 492 ] Arcane damage. |
| Rank 11 | 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Serpent Sting | 79 | Stings the target, causing [ 20% of RAP + 1210 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 12 | 9% of base mana, 5-35 yd range, Instant cast | |
| Steady Shot | 77 | A steady shot that causes unmodified weapon damage, plus ammo, plus [ 20% of RAP + 252 ]. Causes an additional 175 against Dazed targets. |
| Rank 4 | 5% of base mana, 5-35 yd range, 1.5 sec cast | |
| Hunter's Mark | 76 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 300. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Rank 5 | 2% of base mana, 100 yd range, Instant cast | |
| Viper Sting | 76 | Stings the target, draining 3092 mana over 8 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 5 | 8% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown | |
| Aimed Shot | 75 | An aimed shot that increases ranged damage by 345 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 8 | 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Kill Shot | 75 | You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 500 ]. Kill Shot can only be used on enemies that have 20% or less health. |
| Rank 2 | 7% of base mana, 5-45 yd range, Instant cast, 35 sec cooldown | |
| Multi-Shot | 74 | Fires several missiles, hitting 3 targets for an additional 333 damage. |
| Rank 7 | 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Arcane Shot | 73 | An instant shot that causes [ 15% of RAP + 402 ] Arcane damage. |
| Rank 10 | 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Serpent Sting | 73 | Stings the target, causing [ 20% of RAP + 990 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 11 | 9% of base mana, 5-35 yd range, Instant cast | |
| Kill Shot | 71 | You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus [ 40% of RAP + 410 ]. Kill Shot can only be used on enemies that have 20% or less health. |
| Rank 1 | 7% of base mana, 5-45 yd range, Instant cast, 35 sec cooldown | |
| Steady Shot | 71 | A steady shot that causes unmodified weapon damage, plus ammo, plus [ 20% of RAP + 198 ]. Causes an additional 175 against Dazed targets. |
| Rank 3 | 5% of base mana, 5-35 yd range, 1.5 sec cast | |
| Aimed Shot | 70 | An aimed shot that increases ranged damage by 205 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 7 | 8% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Arcane Shot | 69 | An instant shot that causes [ 15% of RAP + 273 ] Arcane damage. |
| Rank 9 | 7% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Multi-Shot | 67 | Fires several missiles, hitting 3 targets for an additional 205 damage. |
| Rank 6 | 9% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Serpent Sting | 67 | Stings the target, causing [ 20% of RAP + 660 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 10 | 9% of base mana, 5-35 yd range, Instant cast | |
| Volley | 67 | Continuously fires a volley of ammo at the target area, causing 240 Arcane damage to enemy targets within 8 yards every second for 6 sec. |
| Rank 4 | 17% of base mana, 35 yd range, Channeled | |
| Viper Sting | 66 | Stings the target, draining 1368 mana over 8 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 4 | 8% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown | |
| Steady Shot | 62 | A steady shot that causes unmodified weapon damage, plus ammo, plus [ 20% of RAP + 108 ]. Causes an additional 175 against Dazed targets. |
| Rank 2 | 5% of base mana, 5-35 yd range, 1.5 sec cast | |
| Aimed Shot | 60 | An aimed shot that increases ranged damage by 150 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 6 | 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Arcane Shot | 60 | An instant shot that causes [ 15% of RAP + 200 ] Arcane damage. |
| Rank 8 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Multi-Shot | 60 | Fires several missiles, hitting 3 targets for an additional 150 damage. |
| Rank 5 | 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Serpent Sting | 60 | Stings the target, causing [ 20% of RAP + 555 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 9 | 13% of base mana, 5-35 yd range, Instant cast | |
| Tranquilizing Shot | 60 | Attempts to remove 1 Enrage and 1 Magic effect from an enemy target. |
| 12% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown | ||
| Hunter's Mark | 58 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Rank 4 | 2% of base mana, 100 yd range, Instant cast | |
| Serpent Sting | 58 | Stings the target, causing [ 20% of RAP + 490 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 8 | 13% of base mana, 5-35 yd range, Instant cast | |
| Volley | 58 | Continuously fires a volley of ammo at the target area, causing 150 Arcane damage to enemy targets within 8 yards every second for 6 sec. |
| Rank 3 | 24% of base mana, 35 yd range, Channeled | |
| Viper Sting | 56 | Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 3 | 12% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown | |
| Multi-Shot | 54 | Fires several missiles, hitting 3 targets for an additional 120 damage. |
| Rank 4 | 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Aimed Shot | 52 | An aimed shot that increases ranged damage by 110 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 5 | 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Arcane Shot | 52 | An instant shot that causes [ 15% of RAP + 158 ] Arcane damage. |
| Rank 7 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Serpent Sting | 50 | Stings the target, causing [ 20% of RAP + 385 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 7 | 13% of base mana, 5-35 yd range, Instant cast | |
| Steady Shot | 50 | A steady shot that causes unmodified weapon damage, plus ammo, plus [ 20% of RAP + 45 ]. Causes an additional 175 against Dazed targets. |
| Rank 1 | 5% of base mana, 5-35 yd range, 1.5 sec cast | |
| Volley | 50 | Continuously fires a volley of ammo at the target area, causing 113 Arcane damage to enemy targets within 8 yards every second for 6 sec. |
| Rank 2 | 24% of base mana, 35 yd range, Channeled | |
| Viper Sting | 46 | Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 2 | 12% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown | |
| Aimed Shot | 44 | An aimed shot that increases ranged damage by 90 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 4 | 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Arcane Shot | 44 | An instant shot that causes [ 15% of RAP + 125 ] Arcane damage. |
| Rank 6 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Multi-Shot | 42 | Fires several missiles, hitting 3 targets for an additional 80 damage. |
| Rank 3 | 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Serpent Sting | 42 | Stings the target, causing [ 20% of RAP + 290 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 6 | 13% of base mana, 5-35 yd range, Instant cast | |
| Hunter's Mark | 40 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Rank 3 | 3% of base mana, 100 yd range, Instant cast | |
| Volley | 40 | Continuously fires a volley of ammo at the target area, causing 75 Arcane damage to enemy targets within 8 yards every second for 6 sec. |
| Rank 1 | 24% of base mana, 35 yd range, Channeled | |
| Aimed Shot | 36 | An aimed shot that increases ranged damage by 55 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 3 | 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Arcane Shot | 36 | An instant shot that causes [ 15% of RAP + 91 ] Arcane damage. |
| Rank 5 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Viper Sting | 36 | Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 1 | 12% of base mana, 5-35 yd range, Instant cast, 15 sec cooldown | |
| Serpent Sting | 34 | Stings the target, causing [ 20% of RAP + 210 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 5 | 13% of base mana, 5-35 yd range, Instant cast | |
| Flare | 32 | Exposes all hidden and invisible enemies within 10 yards of the targeted area for 20 sec. |
| 2% of base mana, 30 yd range, Instant cast, 20 sec cooldown | ||
| Multi-Shot | 30 | Fires several missiles, hitting 3 targets for an additional 40 damage. |
| Rank 2 | 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Aimed Shot | 28 | An aimed shot that increases ranged damage by 35 and reduces healing done to that target by 50%. Lasts 10 sec. |
| Rank 2 | 12% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Arcane Shot | 28 | An instant shot that causes [ 15% of RAP + 65 ] Arcane damage. |
| Rank 4 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Rapid Fire | 26 | Increases ranged attack speed by 40% for 15 sec. |
| 3% of base mana, Instant cast, 5 min cooldown | ||
| Serpent Sting | 26 | Stings the target, causing [ 20% of RAP + 140 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 4 | 13% of base mana, 5-35 yd range, Instant cast | |
| Hunter's Mark | 22 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Rank 2 | 3% of base mana, 100 yd range, Instant cast | |
| Scorpid Sting | 22 | Stings the target, reducing chance to hit with melee and ranged attacks by 3% for 20 sec. Only one Sting per Hunter can be active on any one target. |
| 11% of base mana, 5-35 yd range, Instant cast | ||
| Arcane Shot | 20 | An instant shot that causes [ 15% of RAP + 36 ] Arcane damage. |
| Rank 3 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Multi-Shot | 18 | Fires several missiles, hitting 3 targets. |
| Rank 1 | 13% of base mana, 5-35 yd range, Instant cast, 10 sec cooldown | |
| Serpent Sting | 18 | Stings the target, causing [ 20% of RAP + 80 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 3 | 13% of base mana, 5-35 yd range, Instant cast | |
| Arcane Shot | 12 | An instant shot that causes [ 15% of RAP + 23 ] Arcane damage. |
| Rank 2 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Distracting Shot | 12 | Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 6 sec. |
| Rank 1 | 7% of base mana, 5-35 yd range, Instant cast, 8 sec cooldown | |
| Serpent Sting | 10 | Stings the target, causing [ 20% of RAP + 40 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 2 | 13% of base mana, 5-35 yd range, Instant cast | |
| Concussive Shot | 8 | Dazes the target, slowing movement speed by 50% for 4 sec. |
| 6% of base mana, 5-35 yd range, Instant cast, 12 sec cooldown | ||
| Arcane Shot | 6 | An instant shot that causes [ 15% of RAP + 15 ] Arcane damage. |
| Rank 1 | 10% of base mana, 5-35 yd range, Instant cast, 6 sec cooldown | |
| Hunter's Mark | 6 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Rank 1 | 3% of base mana, 100 yd range, Instant cast | |
| Serpent Sting | 4 | Stings the target, causing [ 20% of RAP + 20 ] Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. |
| Rank 1 | 13% of base mana, 5-35 yd range, Instant cast | |
| Auto Shot | 1 | Automatically shoots the target until cancelled. |
| 5-35 yd range, Instant |
Survival Spells
| Spell | Level |
Description |
| Freezing Arrow | 80 |
Fire a freezing arrow that places a Freezing Trap at the target location, freezing the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 1 | 3% of base mana, 40 yd range, Instant cast, 30 sec cooldown | |
| Mongoose Bite | 80 |
Attack the enemy for [ 20% of AP + 280 ] damage. |
| Rank 6 | 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Wyvern Sting | 80 |
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2460 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. |
| Rank 6 | 8% of base mana, 5-35 yd range, Instant cast, 1 min cooldown | |
| Counterattack | 78 |
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 342 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 6 | 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Immolation Trap | 78 |
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 1885 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 8 | 9% of base mana, Instant cast, 30 sec cooldown | |
| Explosive Trap | 77 |
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 523 ] Fire damage and burning all enemies for 900 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 6 | 19% of base mana, Instant cast, 30 sec cooldown | |
| Raptor Strike | 77 |
A strong attack that increases melee damage by 335. |
| Rank 11 | 4% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Wyvern Sting | 75 |
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2082 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. |
| Rank 5 | 8% of base mana, 5-35 yd range, Instant cast, 1 min cooldown | |
| Counterattack | 72 |
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 288 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 5 | 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Immolation Trap | 72 |
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 1540 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 7 | 9% of base mana, Instant cast, 30 sec cooldown | |
| Explosive Trap | 71 |
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 434 ] Fire damage and burning all enemies for 740 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 5 | 19% of base mana, Instant cast, 30 sec cooldown | |
| Raptor Strike | 71 |
A strong attack that increases melee damage by 275. |
| Rank 10 | 4% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Misdirection | 70 |
Threat caused by your next 3 attacks is redirected to the target raid member. Caster and target can only be affected by one Misdirection spell at a time. Effect lasts 30 sec. |
| 9% of base mana, 100 yd range, Instant cast, 30 sec cooldown | ||
| Mongoose Bite | 70 |
Attack the enemy for [ 20% of AP + 150 ] damage. |
| Rank 5 | 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Wyvern Sting | 70 |
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 942 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. |
| Rank 4 | 8% of base mana, 5-35 yd range, Instant cast, 1 min cooldown | |
| Snake Trap | 68 |
Place a trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| 9% of base mana, Instant cast, 30 sec cooldown | ||
| Counterattack | 66 |
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 196 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 4 | 3% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Immolation Trap | 65 |
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 197 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 6 | 9% of base mana, Instant cast, 30 sec cooldown | |
| Raptor Strike | 63 |
A strong attack that increases melee damage by 170. |
| Rank 9 | 4% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Explosive Trap | 61 |
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 263 ] Fire damage and burning all enemies for 450 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 4 | 19% of base mana, Instant cast, 30 sec cooldown | |
| Freezing Trap | 60 |
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 3 | 3% of base mana, Instant cast, 30 sec cooldown | |
| Wyvern Sting | 60 |
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. |
| Rank 3 | 11% of base mana, 5-35 yd range, Instant cast, 1 min cooldown | |
| Mongoose Bite | 58 |
Attack the enemy for [ 20% of AP + 115 ] damage. |
| Rank 4 | 4% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Immolation Trap | 56 |
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 690 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 5 | 13% of base mana, Instant cast, 30 sec cooldown | |
| Raptor Strike | 56 |
A strong attack that increases melee damage by 140. |
| Rank 8 | 6% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Counterattack | 54 |
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 132 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 3 | 5% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Explosive Trap | 54 |
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 201 ] Fire damage and burning all enemies for 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 3 | 27% of base mana, Instant cast, 30 sec cooldown | |
| Track Dragonkin | 50 |
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time. |
| Instant | ||
| Wyvern Sting | 50 |
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. |
| Rank 2 | 11% of base mana, 5-35 yd range, Instant cast, 1 min cooldown | |
| Raptor Strike | 48 |
A strong attack that increases melee damage by 110. |
| Rank 7 | 6% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Immolation Trap | 46 |
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 510 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 4 | 13% of base mana, Instant cast, 30 sec cooldown | |
| Explosive Trap | 44 |
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 139 ] Fire damage and burning all enemies for 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 2 | 27% of base mana, Instant cast, 30 sec cooldown | |
| Mongoose Bite | 44 |
Attack the enemy for [ 20% of AP + 75 ] damage. |
| Rank 3 | 4% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Counterattack | 42 |
A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 84 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 2 | 5% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Freezing Trap | 40 |
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 2 | 5% of base mana, Instant cast, 30 sec cooldown | |
| Raptor Strike | 40 |
A strong attack that increases melee damage by 80. |
| Rank 6 | 6% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Track Giants | 40 |
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time. |
| Instant | ||
| Immolation Trap | 36 |
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 340 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 3 | 13% of base mana, Instant cast, 30 sec cooldown | |
| Explosive Trap | 34 |
Place a fire trap that explodes when an enemy approaches, causing [ 10% of RAP + 100 ] Fire damage and burning all enemies for 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 1 | 27% of base mana, Instant cast, 30 sec cooldown | |
| Raptor Strike | 32 |
A strong attack that increases melee damage by 50. |
| Rank 5 | 6% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Track Demons | 32 |
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time. |
| Instant | ||
| Feign Death | 30 |
Feign death which may trick enemies into ignoring you. Lasts up to 6 min. |
| 3% of base mana, Instant cast, 30 sec cooldown | ||
| Mongoose Bite | 30 |
Attack the enemy for [ 20% of AP + 45 ] damage. |
| Rank 2 | 4% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Frost Trap | 28 |
Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one trap can be active at a time. |
| 2% of base mana, Instant cast, 30 sec cooldown | ||
| Immolation Trap | 26 |
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 215 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 2 | 13% of base mana, Instant cast, 30 sec cooldown | |
| Track Elementals | 26 |
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time. |
| Instant | ||
| Raptor Strike | 24 |
A strong attack that increases melee damage by 34. |
| Rank 4 | 6% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Track Hidden | 24 |
Greatly increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time. |
| Instant | ||
| Disengage | 20 |
You attempt to disengage from the target, leaping backwards. Must be facing the target. |
| 5% of base mana, 10 yd range, Instant cast, 30 sec cooldown | ||
| Freezing Trap | 20 |
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 1 | 5% of base mana, Instant cast, 30 sec cooldown | |
| Track Undead | 18 |
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time. |
| Instant | ||
| Immolation Trap | 16 |
Place a fire trap that will burn the first enemy to approach for [ 10% of RAP + 105 ] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time. |
| Rank 1 | 13% of base mana, Instant cast, 30 sec cooldown | |
| Mongoose Bite | 16 |
Attack the enemy for [ 20% of AP + 25 ] damage. |
| Rank 1 | 4% of base mana, 5 yd range, Instant cast, 5 sec cooldown | |
| Raptor Strike | 16 |
A strong attack that increases melee damage by 21. |
| Rank 3 | 6% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Wing Clip | 12 |
Maims the enemy, reducing the target's movement speed by 50% for 10 sec. |
| 6% of base mana, 5 yd range, Instant cast | ||
| Track Humanoids | 10 |
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time. |
| Instant | ||
| Raptor Strike | 8 |
A strong attack that increases melee damage by 11. |
| Rank 2 | 6% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Raptor Strike | 1 |
A strong attack that increases melee damage by 5. |
| Rank 1 | 6% of base mana, 5 yd range, Next melee, 6 sec cooldown | |
| Track Beasts | 1 |
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time. |
| Instant |
Spells gained from talents: