Hunter Spells/Skills Updated for Patch 4.3
Below you will see the hunter spells/skills that are available to hunters and what tree they belong to. Some of these hunter skills/spells require that you have taken a talent in the tree that they are in.
Beast Mastery Spells/Skills
Marksmanship Spells/Skills
Survival Spells/Skills
Spell |
Description |
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| You blend into your surroundings, causing you and your pet to be untargetable by ranged attacks. Also reduces the range at which enemy creatures can detect you, and provides stealth while stationary. You can lay traps while camouflaged, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat. Lasts for 1 min. 20 Focus, Instant, 1 min cooldown |
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| Deals weapon damage plus 276 + 1.7% of RAP in the form of Nature damage and increases the duration of your Serpent Sting on the target by 6 sec. Generates 9 Focus. 40 yd range, 1.5 sec cast |
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| The current party or raid member targeted will receive the threat caused by your next damaging attack and all actions taken for 4 sec afterwards. Transferred threat is not permanent, and will fade after 30 sec. 100 yd range, Instant, 30 sec cooldown |
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| Place a nature trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 1 min. Instant, 30 sec cooldown |
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| Shows the location of all nearby dragonkin on the minimap. Instant |
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| Shows the location of all nearby beasts on the minimap. Instant |
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| Shows the location of all nearby giants on the minimap. Instant |
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| Shows the location of all nearby demons on the minimap. Instant |
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| Shows the location of all nearby elementals on the minimap. Instant |
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| Shows the location of all nearby humanoids on the minimap. Instant |
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| When used, your next Trap can be launched to a target location within 40 yards. Lasts for 15 sec. 30 Focus, Instant |
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| Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 50% while in the area of effect. Trap will exist for 1 min. Instant, 30 sec cooldown |
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| Place a fire trap that explodes when an enemy approaches, causing 194 to 250 Fire damage and burning all enemies for 290 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Instant, 30 sec cooldown |
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| When activated, increases the chance melee attacks will miss you by 100%, reduces the chance ranged attacks will hit you by 100% and grants a 100% chance to deflect spells. While Deterrence is active, you cannot attack. Lasts 5 sec. Instant, 2 min cooldown |
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| Feign death which may trick enemies into ignoring you. Lasts up to 6 min. Instant, 30 sec cooldown |
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| Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 30 sec. Instant, 30 sec cooldown |
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| Greatly increases stealth detection and shows hidden units within detection range on the minimap. Instant |
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Immolation Trap Fire |
Place a fire trap that will burn the first enemy to approach for 2880 + 10% of RAP Fire damage over 15 sec. Trap will exist for 1 min. Instant, 30 sec cooldown |
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| Shows the location of all nearby undead on the minimap. Instant |
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| A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. 5-20 yd range, Instant, 30 sec cooldown |
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| Maims the enemy, reducing the target's movement speed by 50% for 10 sec. Melee Range, Instant |
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| Causes 2300 + 40% of RAP Nature damage over 15 sec. 25 Focus, 40 yd range, Instant |
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| An attack that instantly deals your normal weapon damage plus 373. Melee Range, Instant, 6 sec cooldown |
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